A downloadable toy game engine for Windows

A toy game engine reflecting on simplicity and retro approach to gamedev. It is currently work in progress.

This game engine runs on Windows as a 32-bit executable. Renderer is backed by Direct3D9 and scripting is powered by Lua 5.3.

Engine is DCC-driven and supports model scene graphs and hierarchy manipulations. 

Engine also provides a hardware lighting support that is very simple to use, it also offers a shader support that is easily expendable and provides rich visuals at low costs.

DISCLAIMER: Assets used within demos are property of their respective owners and are used for educational purposes only. It's disallowed to resell, re-distribute or modify the assets with intent to distribute them for commercial gain, without owners' written permissions. All rights are reserved.

Visit GitHub: NEON86 GitHub


Engine: Quickstart template 2 MB
Version 36 4 days ago
Demo: Desert FPS map 3 MB
Version 17 5 days ago
Demo: Collisions test 2 MB
Version 10 5 days ago
Demo: Mirror test 3 MB
Version 12 5 days ago
Demo: Minimal playground showcase 7 MB
Version 14 5 days ago
Demo: Mafia scene viewer 4 MB
Version 19 5 days ago
Demo: Scene hierarchy showcase 2 MB
Version 2 5 days ago
Demo: Shader system showcase 3 MB
Version 5 41 days ago
Demo: Terrain shader showcase 24 MB
Version 6 5 days ago
Demo: Space planets simulation 16 MB
Version 9 5 days ago

Development log

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